Creating complex outfits in Daz Studio requires extra levels of knowledge and experience. It isn’t easy to find a “How to” guide on creating good quality long dresses, full length skirts, long sleeved or multi-layered outfits.
This five part tutorial series creates these types of outfits in detail. It shows you in step by step fashion. In addition there’s tuition on creating matching jewellery to boot!
In this first part we take you right the way through from early design considerations to step by step work in polygon/box modelling.
Used in this tutorial: Daz Studio 4.9 Pro and Hexagon for modelling.
Presented by Arki (Kim Schneider) who has been a long term vendor of complex garments at the Daz 3D store and previously at Runtime DNA.
Duration : Tutorial videos run 3 hours and 8 minutes
Session 1 : Make your Dream Outfit Come True
– In the Beginning there was …creating the rough shape of the dress
– Refining the outfit shape/dividing into separate pieces
– Creating the rough shape of the jewellery
– Refining the shapes of the jewellery
– Master Secret: A hint on how to build a dummy/low poly outfit template library as a timesaver for future projects
About the Presenter : Arki (Kim Schneider)
Kim attended the University of Applied Sciences in Münster, North Rhine-Westphalia where she received a Bachelor of Arts degree in Media Design and Illustration.
Over the years Kim has done work in the role-playing game industry applying her illustration skills for RPG games such as Engel for Feder & Schwert, Redaktion Phantastik, and the Pegasus Spiele game—Call of Cthulhu.
Her journey into 3D Digital Art began in 2000 with Poser (yes fourteen years of Poser experience!), then Poser Pro and started vending Poser content in 2006. She’s since been now hard at work at creating content for Daz Studio.
She delves into other packages occasionally including Carrara, Bryce, Terragen and used Hexagon for modelling. She also uses GIMP, Photoshop elements and UV Mapper Pro in her workflow.
What’s Included and Features
Session 1a : Modelling the main dress
Overview of tutorial series
Overview of first session
Mindmap of the modelling process steps from start to finish
Starting in Hexagon with the cylinder primitive to create a dress
Using multiple viewports to assist in modelling
Applying symmetry in modelling
Deleting, duplicating, pasting, mirroring and welding
Advantages of symmetry for UV mapping
Discussion on Auto Weld
How to check if your model is properly welded
Adding edge definition
Dealing with triangles in the mesh. Are they an issue?
Creating the dress collar
Extruding the bottom of the dress and adding more edges
Fixing missing polygons with Bridge
Using soft selection to fit the subdivided dress
Modelling the inset of the dress
How to extrude around a circular surface using scale
Modelling shoulder ribbons
Removing underside of ribbons
Session 1b : Modelling the scarf, jewels and loin cloth
Exporting Genesis figure and importing into Hexagon
Using the Daz bridge – problems and uses
Demo of why not to work on a small sized model
Morph loader pro and mirroring a morph
Accuracy of hex vertex order
Loin cloth modelling step by step
Adding lacing to the loin cloth, same angle as the dress
Adding and rotating wrinkles
Using the soften tool in Hexagon
The inflate brush and when to use
Creating thickness on edges
Modelling the spiral shaped jewellery
Modelling the shawl using curves and extrusion.
Alternative method of creating folds or pleats for a dress
Class members homework review