DG Dual Layer Shader – Architectural

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Posted in DAZ | Poser | Carrara, Lighting & Scripts


Each layer can be tiled independently to match the scale of your project.

Need to keep your item’s transparency map while still changing the tiling on the layers? No problem. I’ve got you covered. Like easy to use presets? Many options included. Want to customize further? A six page user’s guide shows you where to go.

Oh yeah, did I mention easy to use?

Mix and match base layers and top layers to get the effect you want.

72 Base Layer Presets:
6 Brick
5 Concrete
8 Floor Tile
5 Painted Wall
10 Plaster
4 Rusted Metal
6 Stone Patchwork
12 Wallpaper
10 Wood
44 Top Layer Presets:
4 Corrosion
7 Cracks
5 Grime
22 Grunge
4 Paint Drip
2 Peeling Paint
22 Utility Presets
Textures Include:
231 Texture, Bump, Displacement, and Transparency Maps (1024 x 1024 to 3072 x 3000)
DAZ Studio Shader Presets (.DUF)


Innocent Hair for Genesis Female(s)
Temple Wear 01

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