Lighting is the bane of many people new to 3-D art– and of some who aren’t so new. If you have trouble with lighting, this manual is for you! It explains the basic concepts of lighting in a clear, easy-to-follow manner, without a bunch of technical jargon. Topics covered include:
what the various lights are, how they work, and how to use them;
how to create a ‘light ball’ to provide ambient lighting, using only twelve lights;
what things such as ‘shadow bias’ are and what they do;
how the color, intensity, and direction of lighting affect the ‘mood’ of the picture;
and much more!
There is no light set included– the purpose of this manual is to teach you how to create your own light sets. You won’t learn how to create super-fancy ‘art’ pictures, but you will learn how to create good renders using fairly simple light sets, and you will learn the basic concepts of lighting– a foundation you can build upon.
This manual is written for DAZ Studio, but the principles and concepts set forth in it apply to any 3-D rendering program. The manual is in .PDF format, with bookmarks and table of contents.