An essential material for architectural visualisation, marble and granite textures created from original photographs. Each of the 11 textures tile on both axis and come as Diffuse, Normal, Displacement and Specular maps for use within 3D software.
44 Texture Maps. Seamless on both axis. Size 1024 x 1024 pixels.
Initially created for use within game engines, these textures would also be perfect for use with 3D models, props or scenes of architectural structures and backgrounds.
With several years in the commercial game texture industry, many of our texture collections are made from photographs from our own stock site and edited in Photoshop.
Original photographs taken with a professional SLR digital camera and hand edited in Photoshop CS4. Lots of time and attention was spent on the seamless detailing by removing light gradients and natural weathering artifacts ensuring textures tile flawlessly on both axis. *When applicable*
Perfect for game developers, 2D and 3D props and scenes and backgrounds. Can be used as a texture resource providing the end product does not allow for easy extraction of the original texture.