QUIDAM, the other way to create.
The days of spending hours manipulating polygons is over. QUIDAM reinvents character modeling to make it natural, productive and to let you sign your own creations.
QUIDAM does not provide single models but dynamic bases and each one includes a multitude of body parts, props, clothes, textures… to create millions of characters!
Compose thousands of unique characters with the numerous body parts and props available. Add the props you like or import your own objects directly to place them on the skeleton.
QUIDAM?s Sculpture Studio offers a complete set of original, powerful and natural sculpting tools to let you knead and put the finishing touches to your character. With QUIDAM, it?s you who creates your characters, not the software!
The drawing tools let you paint in real time onto your models.
Discover a natural way to apply colors, textures, transparency, bump or normal maps as if you were painting on a canvas.
With QUIDAM’s direct manipulation system, you can give an attitude to your characters in a few clicks.
Use the available preset poses or create yours. You can save and store them.
Your character is ready.
In a blink, QUIDAM produces a high quality image for printing and editing in retouching software.
Thanks to additional plug-ins, export directly your ready-to-be-animated creation (equipped with its textures, UV, bones and skinning) into Maya, 3DS Max, LightWave, Cinema 4D, Carrara… Multi resolution, your characters can be exported at the resolution of your choice!lions of characters!
[Perfect for make custom textures/morphs for daz/poser models. more easy that zbrush]